AI Insights · Timothy · June 2021
Top 5 3D Cartoon Games on iOS in Latin America Q2 2021
Discover the performance trends of the top 5 3D cartoon games on iOS in Latin America during Q2 2021, including weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 3D cartoon games on the iOS platform in Latin America showcased diverse performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Project Makeover from Magic Tavern, Inc. saw a consistent performance in weekly revenue, peaking at around $58.9K in mid-June. The app's weekly downloads fluctuated, reaching a high of approximately 88K in late April. Meanwhile, weekly active users had a slight downward trend, starting at 393K and ending at around 351K by the end of June.
Subway Surfers by Sybo Games ApS maintained steady weekly revenue, with a peak of about $2.6K in late May. The game’s weekly downloads varied, achieving a high of roughly 73K at the end of June. Weekly active users showed an upward trend, starting at 1.39M and climbing to nearly 1.52M by the end of the quarter.
Crash Bandicoot: On the Run!, published by King, experienced a decline in weekly revenue, dropping from $7.4K at the start of the quarter to $833 by the end of June. Weekly downloads also saw a decrease, starting at over 323K and ending at around 27K. Active users followed a similar trend, declining from 1.42M to approximately 189K.
Clash Royale by Supercell showed significant spikes in weekly revenue, notably peaking at $246K in early June. The game’s weekly downloads were relatively stable, hovering around 39K to 64K throughout the quarter. Weekly active users demonstrated growth, starting at 1.14M and reaching up to 1.51M by the end of June.
Mario Kart Tour from Nintendo Co., Ltd. had a stable weekly revenue, peaking at about $20.7K in mid-April. Weekly downloads remained consistent, with a high of around 50K in early April. The active user base saw a slight decline, beginning at 369K and ending at approximately 311K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.